Could the use of sound raise our awareness of everyday things? The
things which surround us come to us in a ready-to-use, manufactured
state; we don't care where they come from or how they've been processed.
Imagine things being capable of telling their own stories –
history, memory, biography; imagine plugging into the things at your
workspace (let's say your desk, chair, computer for a start) –
what were your expectations, and what are the actual sounds and stories
of these objects like?
To prototype my idea, I manufactured a little wooden box to tell its
stories. Two different soundsets for this object were created, the
first one providing the player/listener with a rhythmic 'view from
the inside' of the material (rhythms of sounds happening between the
tree being planted and the wooden product being manufactured); the
second one providing a narrative 'view from the outside' towards wood
(different people telling their very own stories about wood).
Technically, the 10x10cm box is equipped with a speaker inside and
an LDR on each side; by taking and turning it you will trigger and
mix the sounds and stories. (input: LDR -> BASIC Stamp Chip ->
serial communication -> Macromedia Director -> output: speaker)